/*
-----------------------------------------------------------------------------
This source file is part of OGRE
    (Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright (c) 2000-2005 The OGRE Team
Also see acknowledgements in Readme.html

This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
#ifndef __Win32Timer_H__
#define __Win32Timer_H__

#include "windows.h"

#define FREQUENCY_RESAMPLE_RATE 200

namespace Ogre {

    class Win32Timer
    {
    public:
		Win32Timer();
		~Win32Timer();
        // overrides standard methods
        void reset();
        unsigned long getMilliseconds();
        unsigned long getMicroseconds();

    private:
        DWORD mStartTick;
		LONGLONG mLastTime;
        LARGE_INTEGER mStartTime;
        LARGE_INTEGER mFrequency;

        DWORD mProcMask;
        DWORD mSysMask;

        HANDLE mThread;

        DWORD mQueryCount;
    };
} 

#endif
